The New World

Session 8: Whodunit?!? (Ok, we did.)
Mr. Adventurer, in the tavern, with the vorbal sword.

Alliessandro begins work on the party’s compound, right across Street from Lionhearts Inc.’s HQ.

The party breaks into the Lionheart HQ, grabbing loot and fighting their internal security: a bunch of automated charging automatons.

Exciting combat pic!!

Party grabs:
-random letter from the study
-Arcana Gelfling’s Incredible Tome
-Healing stuff
-Mild blackmailing correspondences between Alexis and Ignig Nok
-Robot parts

Session7: Compass with a side of chips

Eurig’s magic (tasty) compass post-session

Got the compass.

Talked to Imac.

Met Davey the blacksmith.

Tried to get into the ruins.

Fought AxeGore.

Talked with the Governor.

Session6: Icy Cavern (part 2)

Fought bugs w/ falling ice

Talked with Dragon and Vim.

Gave White DragonsBreath to Stamford

Session5: Icy Cavern (part 1)

Climbed the mountain and got the DragonsBreath.

Fell to avalanch.

Met Vim and the two dog-men.

Jumped from rock to rock.

Session4: Magnificent Seven Samurai

Battle to save the camp.

Battle to kill the goblins.

Session3: Gobblin' goblins

Investigating the Terror Claws

Our heroes scouted-out the goblin camp, finding a chaotic mess. Goblins everywhere, as the Terror Claws experienced unfettered growth in the new world, knocking down trees or anything else that got in their path.

The party succeeded so easily at gathering intel while avoiding detection, they were able to ambush a group of goblin scouts patrolling the perimeter. Unfortunately, the heroes’ own version of “divide & conquer” left them spread throughout a field of overturned logs. They eventually defeated the goblins and their wolves, but only after a long struggle.

Examining the bodies after, Alliessandro notices that the head to one goblin-caster’s staff continues to glow after its owner has fallen. Removing the sphere from the crude stick the creature had attached it to, he finds an orb that glows with a milky white light.

The other caster carried with him two large, red, thick-skinned berries. Gurnis recognizes the healing properties these berries possess, and shares her knowledge with the party.

Of course there were also a few coin-purses that these goblins would no longer need. Between all the goblins, they find 100gp in coin and two silver ingots. Eurig estimates that the silver are each 50gp each.

The Water Spirit

Ingnig Nok’s delivery service

Eurig’s Letter

Orren plays at cards

Session2: I'm (or used to be) on a boat!

The party is on the Unfortunate Circumstance, captained by Captain Howler. They are attacked by a giant squid, and heroically fended it off, but at the loss of the ship.

The Unfortunate Circumstance

They’re washed ashore, and make their way to the colony.Orren gets drunk (at high cost) at the Busty Wenches, run by the entrepreneurial Angra Maclass and Argnes Maclass. Meanwhile the rest of the party meets with Governor Rolando and hears of the various quests that would help the colony.

Hunter Meika refused to help, so the party went off to investigate the pilgrims and the goblins. Akim seemed happy to see them, but his wife Imac pushed them off. Eurig snuck-up after and heard a bit of their discussion, as Imac revealed that she held some secret.

As the evening drew to a close, the party discovered the trail towards the goblin horde, and went of to investigate.

Act0: They meet!
Testing-out the new characters.

The group gathered to generate characters and backstories. Most of these will be in the characters’ individual pages, but to take the new powers out for a test-spin, we went through a quick encounter.

Attack on the capital’s streets

Alliassandro the 14th is amazed to see a drow on the streets of the capital, and rushes over to him. After insulting Timothy a couple times, the two and Girness meet. While Alliassandro gushes over seeing a real life dark elf, just like the kind that kills children and steals babies, he manages to catch a dragonborn cut-purse in the act. As the thief runs, Alliassandro makes a booming arcane reprimand to scare off the thief, while Timothy uses his cutting wit to knock the brigand down a peg.

Unfortunately, the theft was only a diversion, as a crowd of human thugs, another dragonborn, and a human mage attack the group while their attention is turned. These new foes seem especially focused on Alliassandro, although happy to attack any who are associated with him.

Orren stumbles out of a bar, vaguely recognizing Girness and ‘leaping’ to her aid (in a drunken meander). The party fights surprisingly well together, as Timothy and Girness dispatch the men on the ground, while Orren knocks-out two thugs and has an embarassing run-in with a grappling-hook distracts the mage long enough for Alliassandro to burn him to death.

Loot: 100gp.


The group has a ‘discussion’ with the two thugs, playing bad-cop/super-bad-cop. They manage to discern that the group was sent after Alliassandro by “The Dwarf”, who seems intimidating, but little else is learned about him. Orren breaks the finger of one of the thugs, causing some sort of system shock, killing the man out-right! Timothy realizes that these men are propelled by some sort of arcane enhancement, helping them gain what little martial prowess they have, but at serious cost to their health and stability. The remaining thug holds-out a while longer, before finally biting down on some device, releasing a poisonous cloud, killing himself instantly.

It’s clear that whoever sent these thugs after Alliassandro will harm anyone who gets in his way, be they bystander or even his own hirelings. After their public battle, the entire party will certainly be recognized as obstacles to this mysterious dwarf’s plans.


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